Bringing Your Ideas Into Reality: The Hurdles Doing It Alone
I’m quite a creative person, and I’ve come up with many ideas throughout my years. I learned a lot of lessons from making mistakes with my career of marketing my inventions.
This article is focused on doing it on your own and the problems that can creep up.
I’ll be discussing what you need to do to bring your product to market, and the issues involved, including the following points:
- The problems innovators have protecting their ideas.
- The cost of developing, distributing, and selling an invention.
- Pitching your idea to potential licensees.
- Negotiating a deal with a manufacturer.
- An alternative solution: Sharing royalties with professionals.
There are two ways to go about this. You can either start your own company to build and market your invention, or you can find a company with the resources and connections to do most, or all, the work for you.
In the latter case, you’d either have to pay them for their work, or agree to some other means of compensation—such as a royalty split.
Many people who try to do this on their own make a lot of mistakes. Some of them are very costly. In addition, it takes a lot of time and money making a prototype, writing up sales literature, traveling to pitch ideas to manufacturers, and hiring lawyers to handle legal aspects such as filing for a patent.
You may even make mistakes that cause you to lose your patent rights because you might inadvertently make a public disclosure.
You might think that the first thing you need is a patent to protect your idea. However, you need to consider this: Would you have the money and resources to defend that patent in court if someone were to steal your idea?
Protecting Your Idea
Two Stories From My Experience
I’m going to tell you two personal stories about my prior experiences. You may decide to skip past this part. I won’t take it personally.
The reason for sharing these stores is to give you real-life examples of what can go wrong, especially if you don’t have the right people on your team to help you.
1. Filing for a Patent Without Doing a Patent Search
When I had my first vision for an invention, a long time ago, I hired a patent attorney. He wrote a detailed report describing my idea in legal terms, and included an estimate for filing a patent of the claims. However, what I didn't understand in my early years of innovating is that my idea was not marketable. My attorney never bothered to tell me that, nor did he even care to analyze that aspect of it.
In all fairness to him, that was not his job. I hired him to get a patent and that was all he was meant to do.
Luckily, I discovered on my own that there was no market for it, so I dropped the plan to get a patent. If I had the lawyer continue, he would have charged me for the filing even if it failed.
2. Understanding How the Patent Process Has Changed
In the early 1980s, I developed a computer program that made a personal computer into a multi-line phone answering machine. I sold it through magazine ads in trade journals. That’s what got me into business for myself. I had many years of success selling it. However…
Years later another company tried to sue me for patent infringement. They came up with an idea for a method of digitizing speech and storing it on the hard drive of a multiprocessing computer with a means of indexing and retrieving the individual voice recordings as data files. They called it Voice Mail and it was very similar in function to my product.
Fortunately for me I had been advertising with printed ads in trade magazines. That served as proof that I was selling my product long before they even filed for their patent. When they found that out, they ran for the hills and I never heard from them again.
If they would have pursued their lawsuit, they might have lost their patent. In those days the United States patent laws protected the first to invent and publicly announce their idea. That's what saved me.
Today things are different. The law has been changed in the United States on March 26, 2013, so that the first to file is the one who gets the patent protection.
Under the old law, the person who was the first to think of an idea would get patent protection. That has proven to have awkward legal consequences that were difficult to litigate, which is why the law was changed.
Now, since inventors feel they need to rush to get protection, they file for a patent without doing any research to determine if their idea is marketable. That could turn out to be a waste of money if they can’t negotiate a deal with a manufacturer and can’t develop it on their own due to lack of resources.
Pros and Cons of Filing a Provisional Patent Application
A Provisional Patent Application (PPA) puts it on record that you had your idea as of a certain date. That gives you one year of protection and the PPA filling date is credited to the regular patent when filed within a year.
However, if you leave out any claims of elements of your product and later include them in the regular patent application, you won't be credited with the earlier filing date of the PPA. Why is this important? Because, as I mentioned earlier, the law was changed to recognize the first to file.
Filing for a PPA has its drawbacks. Once you file, the clock starts ticking. You’ll have to file for a true patent within a year or you lose your rights. You need to have accomplished finding a licensee within that time, otherwise you have to make a tough decision to spend money for a patent or to drop the issue and move on with another invention.
Defending Your Idea
Can You Defend Your Intellectual Property Rights?
Your idea is legally your Intellectual Property.
It's not easy protecting intellectual property. Let’s say you have a patent on your idea. A manufacturer infringes on your patent by making and marketing the product without paying you. If it’s a big corporation, you’re dealing with people who have more money and resources than you do.
I once had someone who stole an idea from me say, “You can keep us tied up in court forever. We have the money.” True story. Believe me, it’s a dog-eat-dog world out there.
Most small-time innovators don't have the resources to fight big companies that take your idea and create knock-offs.
If you’re planning to get a patent, first consider how well you would be able to fight anyone in court if you should ever need to. You need the resources to defend your patent. Otherwise the patent is useless.
Large manufacturers are better off with patent protection because they have the resources to defend their patents against infringement.
For an individual, it may be a waste of money to get a patent. It could be better to simply protect yourself with a non-disclosure agreement whenever you make a pitch to show your idea to a potential licensee.
Later, when you license your idea to a manufacturer, you can negotiate terms that require them to get the patent, and to include your name on it as the inventor.
What You Need To Do When You're On Your Own
Developing, Distributing, and Selling an Invention
You have two choices. You can either start your own company to do the manufacturing and sales, or you can license your idea to a manufacturer who accepts all the responsibilities involved with bringing it to market.
I’m going to focus on licensing, because the cost involved in startups may be too much to handle, especially if you don’t even have a distribution chain in place.
When you have a product idea you want to license it to a manufacturer who will eventually pay you royalties, you'll have to do lots of research first. Then the real wok starts. These are the steps to take:
- First search the United States Patent and Trademark Office website or Google Patents for all possible matching claims. If you find anything like yours, you may as well stop right there because you’ll never be able to get a manufacturer to license it. They could be sued for infringing on that patent, and you can count on it that they will check before signing an agreement with you.
Stopping doesn’t mean failure. It just means that someone beat you to it, and by knowing that you have just freed up your time to work on another idea.
- Next, draw up detailed specs to describe your invention. If you are doing this totally on your own, you’ll need well-documented information to present to potential licensees. Drawings and images of a prototype come in handy. That means you’ll have to build a working prototype to be able to show how it works.
- Create a sell-sheet. This is a one-page description of how your idea benefits the user. This should also include a visual image. Manufacturers like something visual.
- When you’ve done all the prerequisites, you’ll have to make appointments with companies to present your idea. You have a lot of legwork to do, possibly traveling around the country. It’s not easy. You need to find the right person in the company. You need to follow their rules for submitting ideas. I’ll get into more of that in a moment.
Do The Math
Royalties are usually in the range of 5%. When I mention this to people, they say, “That's nothing! Why even bother?” Well, if you license to a company that has the resources to move large quantities, this can add up.
If you manufacture the product on your own and create a company to sell it, your profit might be 40%. However, You’d be working 80 or more hours a week, hiring a staff, dealing with government policies, shipping, invoicing, collections of bad debts, and—well—I could go on.
Do the math and see how you end up either way: Royalties or direct sales.
Pitching Your Idea to Potential Licensees and Negotiating a Deal
Many inventors kill their own deals because they don't appreciate how much the manufacturer is risking.
In various social forums I’m always reading posts about innovators who expect that every company they pitch their product idea to, should recognize the potential of their product.
They don’t take into account that these companies are inundated with inventors calling all the time. For this reason, many companies don’t accept open innovation opportunities. Those that do, have special methods that need to be followed to present your idea—either with an online form, or other special contact methods.
It’s important to check their website and search for information on “open innovation” to see if they offer that opportunity. At least you’ll know they are the ones who are interested in looking at ideas from outside their company.
Before you choose which companies to contact for a licensing deal, you should research the sales potential of that company. If the sales channels are too small, you might be wasting your time because you could be losing out on a decent royalty.
If you do get as far as negotiating, you need to accept an agreement that works for both of you. It needs to benefit the manufacturer more than it benefits you. Too many inventors do not realize this fact of life.
Remember that the manufacturer is risking everything.
The manufacturer needs to build the product, market it, sell it, support it, protect the product by getting a patent, and they need to defend the patent.
What are your responsibilities? See my point? You are risking nothing. For that matter, many companies don’t want to deal with you after finalizing a deal.
They’ll send you your royalty checks, but they don’t want to hear from you. That’s because a lot of inventors bother them with other ideas, or improvements they think of later. You can count on it that the manufacturer has already figured out some improvements. They have the staff and the resources to do that.
Bottom line, it’s very difficult to get through the front door when you’re doing this on your own, because so many other inventors already have left a bad impression.
Remember that the manufacturer is risking everything and you can’t expect them to see things your way. The sooner you accept that, and go along with their terms as long as they are reasonable, the better off you’ll be.
I suggest not doing it on your own.
What’s Wrong With Invention Consultants and Brokers?
Some inventors go to consultants and brokers to do all this for them. However, there’s a catch you need to be aware of.
Most brokers and consultants specializing in helping inventors will charge a fee to review your idea. Then they charge for creating a written presentation to show potential licensees. If you don’t have a sample, they will charge you to create one. In addition, they will charge you for applying for a patent.
After all that, you don’t even know if the product will sell.
Two Other Alternatives
Are you prepared to do everything I mentioned on your own?
Due to all the issues involved with trying to bring an idea to market, I think it’s best to work with a professional. I’ve done my research and I can recommend two companies that manufacturers love to deal with:
- InventRight is a company that functions as a mentor to guide you along the way, but you still do all the work.
- Edison Nation accepts most any idea in any form (even a drawing on a napkin, although I don’t recommend that), and they do all the heavy lifting for you.
InventRight’s co-founder is Stephen Key, who wrote “One Simple Idea”, a book explaining how to get your idea out there. Stephen Key is an experienced innovator. He has invented many products that he has successfully licensed and is selling on the market.
Stephen and co-founder Andrew Krauss will help you at every step. When you contact them (via their web site) they will discuss your needs, what they will do for you, and the cost for the service.
Basically, they teach you how to do all the things I just mentioned above, but you will end up doing it right, thanks to their proven knowledge and expertise. It’s worth paying to be mentored along the way as long as you are willing to do all the hard work yourself.
Once they guide you with one invention, you’ll know how to do it on your own for your next bright idea.
InventRight does not take part of the royalty. You keep the entire revenue from your successful inventions.
Edison Nation has all the resources to do a patent search, build a prototype, test your idea, and negotiate with licensees to get you the best deal.
They do all that at their expense, less a $25 fee you pay for submitting your idea. When they succeed at bringing your idea to market through a manufacturer, they share the royalties with you 50/50.
I elaborate on their entire process in another article: “How to Sell Your Invention Ideas to a Manufacturer for Money”.
Conclusion — And Considering the Alternative
When I first started out with my own company back in 1982, I created several software programs for personal computers that I successfully licensed to companies such as Sony, Digital Research, and Dialogic.
I learned from my own trial and error the method of finding licensees, getting them interested in my products, negotiating royalties, and even dealing with plagiarism.
Fast forward to today: I am now retired and still have the drive to invent new things. Only this time it’s not related to computer software, but rather miscellaneous products for home and personal use.
What I don’t have anymore is the energy or the desire to get involved with building a working version of my ideas, running around nationwide to talk with potential licensees, and dealing with the legal aspects of it all. I’m done with that.
I’d rather work with someone who can do all the research and heavy lifting to make my ideas into reality and get them marketed by the right companies to make it all worthwhile. In return, I’m willing to share the royalties.
I'm not an attorney and I do not offer any legal advice. This article is for informational purposes only. You should contact a patent attorney if you have any concerns.
© 2017 Glenn Stok